TIME
Cosmetics, Unlocks, Fee Reduction
TIME is an on-chain resource that players earn by completing dungeons, both successfully or unsuccessfully. Successfully completing dungeons yields more TIME than failing to complete a dungeon. TIME must be claimed in an on-chain transaction a set amount of days after completing the dungeon. The day that the claim becomes available is known as the Term Date.
If a player claims more than 1 Day after their Term Date, they incur a penalty on the amount of TIME they can claim. The maximum penalty is a 50% reduction in TIME if the player claims 7 Days or more after their Term Date.
Harder difficulties yield more TIME per play-through, but also have an increased wait time until the player can claim. The minimum amount of TIME able to be claimed after successfully completing a dungeon (without penalty) and its associated claim time is as follows:
Difficulty 1: 1 Day Claim Yields a Minimum of 5 TIME
Difficulty 2: 2 Day Claim Yields a Minimum of 10 TIME
Difficulty 3: 3 Day Claim Yields a Minimum of 15 TIME
Difficulty 4: 4 Day Claim Yields a Minimum of 20 TIME
Difficulty 5: 5 Day Claim Yields a Minimum of 25 TIME
Difficulty 6: 6 Day Claim Yields a Minimum of 30 TIME
Difficulty 7: 7 Day Claim Yields a Minimum of 35 TIME
Difficulty 8: 8 Day Claim Yields a Minimum of 40 TIME
Difficulty 9: 9 Day Claim Yields a Minimum of 45 TIME
Difficulty 10: 10 Day Claim Yields a Minimum of 50 TIME
TIME can be used for cosmetic upgrades, new levels & areas, and experience-based unlocks. Most importantly, TIME can be used to upgrade the Refinery, where EXA (the value-layer governance token of the Exaverse) is earned.

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